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3DGS Navigator

3DGS Navigator

0. Foundation Model

1. Dynamic Scene Reconstruction

1.1 Offline per-scene optimization

1) Deformation Network based

  • D3DGS [CVPR 2024 | review | project page]
  • 4DGS [CVPR 2024 | review | project page]

2) Temporal Function based

  • Spacetime Gaussian [CVPR 2024 | review | project page]
  • Taylor Gaussian [CVPR 2025 | review | project page]

1.2 Online Streaming

  • 3DGStream [CVPR 2024 | review | project page]
  • Instant Gaussian Stream [CVPR 2025 | review | project page]
  • 4DGC [CVPR 2025 | review | project page]

2. Feed-Forward Gaussian Splatting (Generalizable)

2.1 pixel aligned Gaussian

  • pixelSplat [CVPR 2024 | review | project page]
  • MVSplat [ECCV 2024 (Oral) | review | project page]
  • DepthSplat [CVPR 2025 | review | project page]

2.2 Large Reconstruction Model (LRM)

  • GS-LRM [ECCV 2024 | review | project page]
  • Long-LRM [ICCV 2025 | review | project page]
  • LVT [SIGGRAPH Asia 2025 | review | project page]

2.3 Others

  • GPS-Gaussian [review | project page]

3. Scene Editing

4. Avatar Reconstruction

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